100
Days (10 Decads)The time of planting, storms, and high magic.
110
Days (11 Decads)The long summer. Heat, trade, and war.
100
Days (10 Decads)The harvest, the cooling, and the preparation.
117
Days (11 Decads + 7)The long dark.
Includes "The Week of Spirits" (7 days) at the end.